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INI File  |  2005-09-14  |  7KB  |  264 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.925000
  5. fVideoEchoZoom=1.006596
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=0
  8. nWaveMode=7
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=1.285751
  23. fWaveSmoothing=0.630000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=0.999996
  30. fShader=1.000000
  31. zoom=0.989618
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=1.000000
  36. dy=0.020000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.500000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.260000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=20.160004
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.400000
  60. mv_r=1.000000
  61. mv_g=0.400000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=ma1=ma1+(above(bass,1)*3.1415*.1*bass);
  78. wave_0_per_point2=ma2=ma2-(above(treb,1)*3.1415*.1*treb);
  79. wave_0_per_point3=
  80. wave_0_per_point4=malpha=above(bass,.7)*above(treb,.7);
  81. wave_0_per_point5=
  82. wave_0_per_point6=mx=mx+(.02*cos(ma1));
  83. wave_0_per_point7=my=my+(.02*sin(ma2));
  84. wave_0_per_point8=
  85. wave_0_per_point9=mx=if(above(mx,.9),(.9-mx),mx);
  86. wave_0_per_point10=my=if(above(my,.9),(.9-my),my);
  87. wave_0_per_point11=mx=if(below(mx,.1),(.9+mx),mx);
  88. wave_0_per_point12=my=if(below(my,.1),(.9+my),my);
  89. wave_0_per_point13=
  90. wave_0_per_point14=x=mx;
  91. wave_0_per_point15=y=my;
  92. wave_0_per_point16=
  93. wave_0_per_point17=a=malpha;
  94. wave_0_per_point18=r=bass*.7;
  95. wavecode_1_enabled=1
  96. wavecode_1_samples=512
  97. wavecode_1_sep=0
  98. wavecode_1_bSpectrum=0
  99. wavecode_1_bUseDots=0
  100. wavecode_1_bDrawThick=0
  101. wavecode_1_bAdditive=1
  102. wavecode_1_scaling=1.000000
  103. wavecode_1_smoothing=0.500000
  104. wavecode_1_r=1.000000
  105. wavecode_1_g=1.000000
  106. wavecode_1_b=1.000000
  107. wavecode_1_a=1.000000
  108. wave_1_init1=mx=.5;
  109. wave_1_init2=my=.5;
  110. wave_1_per_point1=mo=rand(4);
  111. wave_1_per_point2=
  112. wave_1_per_point3=mx=mx+(equal(mo,0)*.05*bass);
  113. wave_1_per_point4=mx=mx-(equal(mo,1)*.05*bass);
  114. wave_1_per_point5=my=my+(equal(mo,2)*.05*treb);
  115. wave_1_per_point6=my=my-(equal(mo,3)*.05*treb);
  116. wave_1_per_point7=
  117. wave_1_per_point8=mx=if(equal(sample,1),.5,mx);
  118. wave_1_per_point9=my=if(equal(sample,1),.5,my);
  119. wave_1_per_point10=
  120. wave_1_per_point11=x=mx;
  121. wave_1_per_point12=y=my;
  122. wave_1_per_point13=a=if(equal(rand(50),0),1,0);
  123. wave_1_per_point14=g=treb*.7;
  124. wavecode_2_enabled=1
  125. wavecode_2_samples=512
  126. wavecode_2_sep=0
  127. wavecode_2_bSpectrum=0
  128. wavecode_2_bUseDots=1
  129. wavecode_2_bDrawThick=0
  130. wavecode_2_bAdditive=0
  131. wavecode_2_scaling=1.000000
  132. wavecode_2_smoothing=0.500000
  133. wavecode_2_r=1.000000
  134. wavecode_2_g=1.000000
  135. wavecode_2_b=1.000000
  136. wavecode_2_a=1.000000
  137. wave_2_per_point1=ma1=ma1+(above(bass,1)*3.1415*.01*bass);
  138. wave_2_per_point2=ma2=ma2-(above(treb,1)*3.1415*.01*treb);
  139. wave_2_per_point3=
  140. wave_2_per_point4=malpha=above(bass,1)*above(treb,1);
  141. wave_2_per_point5=
  142. wave_2_per_point6=mx=mx+(.02*cos(ma1));
  143. wave_2_per_point7=my=my+(.02*sin(ma2));
  144. wave_2_per_point8=
  145. wave_2_per_point9=mx=if(above(mx,.9),(.9-mx),mx);
  146. wave_2_per_point10=my=if(above(my,.9),(.9-my),my);
  147. wave_2_per_point11=mx=if(below(mx,.1),(.9+mx),mx);
  148. wave_2_per_point12=my=if(below(my,.1),(.9+my),my);
  149. wave_2_per_point13=
  150. wave_2_per_point14=x=mx;
  151. wave_2_per_point15=y=my;
  152. wave_2_per_point16=
  153. wave_2_per_point17=a=malpha;
  154. wave_2_per_point18=b=bass*.7;
  155. wave_2_per_point19=r=treb*.8;
  156. wavecode_3_enabled=0
  157. wavecode_3_samples=512
  158. wavecode_3_sep=0
  159. wavecode_3_bSpectrum=0
  160. wavecode_3_bUseDots=0
  161. wavecode_3_bDrawThick=0
  162. wavecode_3_bAdditive=0
  163. wavecode_3_scaling=1.000000
  164. wavecode_3_smoothing=0.500000
  165. wavecode_3_r=1.000000
  166. wavecode_3_g=1.000000
  167. wavecode_3_b=1.000000
  168. wavecode_3_a=1.000000
  169. shapecode_0_enabled=0
  170. shapecode_0_sides=4
  171. shapecode_0_additive=0
  172. shapecode_0_thickOutline=0
  173. shapecode_0_textured=0
  174. shapecode_0_x=0.500000
  175. shapecode_0_y=0.500000
  176. shapecode_0_rad=0.100000
  177. shapecode_0_ang=0.000000
  178. shapecode_0_tex_ang=0.000000
  179. shapecode_0_tex_zoom=1.000000
  180. shapecode_0_r=1.000000
  181. shapecode_0_g=0.000000
  182. shapecode_0_b=0.000000
  183. shapecode_0_a=1.000000
  184. shapecode_0_r2=0.000000
  185. shapecode_0_g2=1.000000
  186. shapecode_0_b2=0.000000
  187. shapecode_0_a2=0.000000
  188. shapecode_0_border_r=1.000000
  189. shapecode_0_border_g=1.000000
  190. shapecode_0_border_b=1.000000
  191. shapecode_0_border_a=0.100000
  192. shapecode_1_enabled=0
  193. shapecode_1_sides=4
  194. shapecode_1_additive=0
  195. shapecode_1_thickOutline=0
  196. shapecode_1_textured=0
  197. shapecode_1_x=0.500000
  198. shapecode_1_y=0.500000
  199. shapecode_1_rad=0.100000
  200. shapecode_1_ang=0.000000
  201. shapecode_1_tex_ang=0.000000
  202. shapecode_1_tex_zoom=1.000000
  203. shapecode_1_r=1.000000
  204. shapecode_1_g=0.000000
  205. shapecode_1_b=0.000000
  206. shapecode_1_a=1.000000
  207. shapecode_1_r2=0.000000
  208. shapecode_1_g2=1.000000
  209. shapecode_1_b2=0.000000
  210. shapecode_1_a2=0.000000
  211. shapecode_1_border_r=1.000000
  212. shapecode_1_border_g=1.000000
  213. shapecode_1_border_b=1.000000
  214. shapecode_1_border_a=0.100000
  215. shapecode_2_enabled=0
  216. shapecode_2_sides=4
  217. shapecode_2_additive=0
  218. shapecode_2_thickOutline=0
  219. shapecode_2_textured=0
  220. shapecode_2_x=0.500000
  221. shapecode_2_y=0.500000
  222. shapecode_2_rad=0.100000
  223. shapecode_2_ang=0.000000
  224. shapecode_2_tex_ang=0.000000
  225. shapecode_2_tex_zoom=1.000000
  226. shapecode_2_r=1.000000
  227. shapecode_2_g=0.000000
  228. shapecode_2_b=0.000000
  229. shapecode_2_a=1.000000
  230. shapecode_2_r2=0.000000
  231. shapecode_2_g2=1.000000
  232. shapecode_2_b2=0.000000
  233. shapecode_2_a2=0.000000
  234. shapecode_2_border_r=1.000000
  235. shapecode_2_border_g=1.000000
  236. shapecode_2_border_b=1.000000
  237. shapecode_2_border_a=0.100000
  238. shapecode_3_enabled=0
  239. shapecode_3_sides=4
  240. shapecode_3_additive=0
  241. shapecode_3_thickOutline=0
  242. shapecode_3_textured=0
  243. shapecode_3_x=0.500000
  244. shapecode_3_y=0.500000
  245. shapecode_3_rad=0.100000
  246. shapecode_3_ang=0.000000
  247. shapecode_3_tex_ang=0.000000
  248. shapecode_3_tex_zoom=1.000000
  249. shapecode_3_r=1.000000
  250. shapecode_3_g=0.000000
  251. shapecode_3_b=0.000000
  252. shapecode_3_a=1.000000
  253. shapecode_3_r2=0.000000
  254. shapecode_3_g2=1.000000
  255. shapecode_3_b2=0.000000
  256. shapecode_3_a2=0.000000
  257. shapecode_3_border_r=1.000000
  258. shapecode_3_border_g=1.000000
  259. shapecode_3_border_b=1.000000
  260. shapecode_3_border_a=0.100000
  261. per_frame_1=eo=((time*.1)+(bass_att*4))%4;
  262. per_frame_2=
  263. per_frame_3=echo_orient=eo;
  264.